25 Times a Second
A feast in a time of plague.
“Kodu is different. Drawing equally from Lego and Logo, the kid-friendly graphical programming language developed in the late 1960s, the game’s developers hope to sail its educational content under children’s radars by wrapping it in pure imaginative play. Just as a child is equally likely to turn a pile of Lego bricks into a spaceship or a skyscraper, Kodu’s players can use its programming tools to create a dungeon crawler, a shoot-’em up, or side-scrolling platformer. Novices can learn the basics by playing a number of pre-built games, then take them apart and tweak their rules.”
Design Museum in London Remembers Jan Kaplicky: Architect of the Future via Artdaily.org.
Tye River Cabin by Olson Sundberg Kundig Allen via Daily Icon.
“The show title Top 10 references popular music, as the artist has selected what he believes are the top ten album covers of his generation as subjects for re-interpretation using his own innovative technique of Rubikcubism. The term Rubikcubism is used to describe an art movement of which Invader is believed to be the originator, using Rubik’s Cubes (a 3-D mechanical puzzle game popular in the 1980’s).”
Invader show at Jonathan Levine Gallery via TrendsNow.
“Perhaps an homage to a weekend of bbq’s and fireworks - this panel progression from the fantastic R.Crumb highlights the long (or really, actually quite short) road from nature to excess that we like to call development in America…”
via landscape + urbanism.



