25 Times a Second
A feast in a time of plague.
“Helen Norrie and Geoff Clark examine Tasmanian projects that create a place in the sun and out of the wind” at Australian Design Review.
Dangerous Minds | Searching for Steve Ditko, c/o Journalista—who I just now realized are still publishing even though they broke the old RSS feed.
The Westby House by the great Rudolph M. Schindler, via WHAT WE DO IS SECRET.
“scope is an augmented reality game designed by frantz lasorne that uses computer enhanced lasses to combine virtual gaming with physical objects. the game works by using small game pieces that are mounted with small digital codes that let the computer know what they are and where they are located. each player in the game puts on a headset that is linked to a computer. the players interact with the computer telling it what to do. as weapons are fired or players are moved, the action is superimposed of the physical objects bring them to life. the game can use almost any toy, mixing medieval knights with toy soldiers and perhaps even a barbie or lego man.”
via scope: augmented reality game via designboom.
Visions of Iblard #4: Front of the Forest by Naohisa Inoue (via Eastern Mind | Visions of Iblard #4: Front of the Forest by…)


