25 Times a Second

A feast in a time of plague.

Nov 2
“Art can be born of a good idea, and then fairly predictably be taken to a quality final item by an artisan – on the other hand Games might begin with a rough idea, but need to be made before they can be designed. And once they are up and running the design process is not an imitation of life, but a concoction of game mechanics – a mixture of separate elements brought together by a Cook, and carefully balanced by tasting the dish in progress. You can’t judge a game by it’s recipe as you could judge a masterpiece by the original sketch – a massive amount of the utility of a game rests in its preparation and the balancing of its ingrediant gameplay mechanics.”

via Recipes for Gameplay « Aartform Games Blog.

“Art can be born of a good idea, and then fairly predictably be taken to a quality final item by an artisan – on the other hand Games might begin with a rough idea, but need to be made before they can be designed. And once they are up and running the design process is not an imitation of life, but a concoction of game mechanics – a mixture of separate elements brought together by a Cook, and carefully balanced by tasting the dish in progress. You can’t judge a game by it’s recipe as you could judge a masterpiece by the original sketch – a massive amount of the utility of a game rests in its preparation and the balancing of its ingrediant gameplay mechanics.”

via Recipes for Gameplay « Aartform Games Blog.


Page 1 of 1